Track — the design space
Where we agree the shape of the personal MTT session & bankroll tracker before any functionality is built. Summary pages collected here first; the build follows these.
/track prototype. These pages are the product/design source of truth.
§ Pages
Glossary & data model
Entities, field states, the type:value tag system, connections & entity memory, session fields, the cleaned-up money model, events, the 19-type catalog, mirrors, gates, the media library, the mental-game pulse, derived metrics, and what's still open.
Screens
Mobile, flat, two screens — the whole loop: session entry (live + type-aware logging, important fields then Details) and session review (result, money breakdown, real-format hand replay, pulse). One lime per screen.
10 design concepts
A blind exploration — ten independent designers, spec only, each a distinct light, premium, accounting-grade direction with a strong history overview. Same data in every one; flip through and compare.
Worked walkthrough
One session end-to-end: create → log events live → result, with the mirrors and auto-calc firing.